Update progress report!




From the desk of the Majicrafter,

    In addition to some bug-fixes (like the shopping bug, grrr) I've update the combat UI so that is is MUCH prettier :) Not only have I added new weapons, I modified the damage ratios because they were way off, so enemies shouldn't give you "as much" trouble now. Grenades now damage all enemies! A new grenade has been added the "stun grenade" which has a 7% chance of stunning the target, causing them to lose their next turn. A new rifle, a  new pistol and a new class of armor has been added as well! You can also purchase a much better stim pack in the black market.

I'm now working on day two of the main quest, I'm hoping things will be a lot speedier from here. This is one of my most complex quest with a lot of of bits and pieces, the first side quest for the new area IS complete however. You'll probably see more quest in this area in later builds.

Way down the road, I am going to do a total rebuild of the combat systems backend. I've been working in my kitchen and this 4th gen combat system i've been coding is slick but it's such a major overhaul it's best left for a much later update, since the current combat system is functional. ie if it works, don't fix it.

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